04-04-2021, 02:34 PM
Usual character name: Has Teeth/NeuNet-21
BYOND username: Ihaveteeth
Discord username: chemtrails#3333
Recommended by: N/A
Goon servers you play: Morty, Sylvester
I've been playing Goonstation pretty much at least every day since June/July of 2020. Back then, I had absolutely no idea what I was doing, and I only vaguely understood the game for the better part of 2-3 months. I didn't even have antag on until around October. Looking back, I should have mentorhelped a lot more often than I should have, so most of the knowledge I got ingame came from either people telling me stuff IC, or what I've learned on the wiki and discord.
I absolutely don't know everything in the game and there's still a lot of things I don't know about it, but I'd like to say that I am good at what I do, that being genetics, cargo, botany, and AI, and I'd like to pass that on to any struggling new players, especially considering I could have used that sort of help when I was starting out. The character I tend to play isn't a very helpful sort, I usually LOOC if I need to help someone ingame, so next best thing would be for me to mentor OOC. I've already done a fair share of tutoring geneticists when I used to roll geneticist very often. Here's where I'd say my skills would lie:
Civilian: I started out playing civilian roles when I first joined, sticking to botanist and janitor for the first month or two, and mostly sticking to myself. As it stands, I am currently the #1 botanist on the leaderboard so you might be able to say I know a thing or two about weed botany. In all seriousness, botany is probably one of my strongest suits, and I'd love to help out people with it. It's a very underutilized role considering how powerful it is!
Medical: After civilian, I played a month or two of medical on my now-dead character Alnair Smoothscale, sticking mostly to medical doctor and geneticist, but also dabbling in Medical Director. Genetics is by far my main role, and I would love to help out more people with it considering how often I see geneticists struggle with it, considering it is advertised as a role for new players, but until you learn the controls, it is quite difficult!
Engineering: I have not played ANY engineering aside from a few rounds of mechanic and mostly cargo. Cargo is, for the most part, straightforward, and I have never gone a round of cargo where I never made money. It's honestly surprising how many people play QM and don't know how to use the fabs, instead relying on mining or botany to bring them stuff, so I'd say I'm at least proficient in cargo. As for engine stuff, that stuff is WAY above me for now.
Security: I'll admit, I have not played security at all aside from a few gimmicks as Vice Officer. The closest I'd say to this is that I help out security if need be when I play as AI, but besides that, the character I play would NOT be a security officer in-character. It's too unlike them to do it, so for now I have not touched it, so I probably would not be much help for security!
AI/Borg: I only started playing AI maybe, a few months ago, and purely by accident. However, it left such a remarkably positive impression on me that for a good few weeks, I was only rolling AI. By now, I probably have as much experience in AI as I would in say, botany or genetics and it's by far my favorite role to play. I would ABSOLUTELY love to mentor new AIs and borgs. They're very fun roles to play and deserve much more love.
I'm glad that I found out about this game and got to contribute to such a great community and server. I've tried other branches and while some of them are fun, honestly none come close to how closely knit this community is, and how fun it is. I'd like to pass on what I know to anyone who is knew so that they aren't as lost as I was for nearly 3 months and perhaps they can end up sharing my appreciation for the game and this community.
Previous bans : N/A
BYOND username: Ihaveteeth
Discord username: chemtrails#3333
Recommended by: N/A
Goon servers you play: Morty, Sylvester
I've been playing Goonstation pretty much at least every day since June/July of 2020. Back then, I had absolutely no idea what I was doing, and I only vaguely understood the game for the better part of 2-3 months. I didn't even have antag on until around October. Looking back, I should have mentorhelped a lot more often than I should have, so most of the knowledge I got ingame came from either people telling me stuff IC, or what I've learned on the wiki and discord.
I absolutely don't know everything in the game and there's still a lot of things I don't know about it, but I'd like to say that I am good at what I do, that being genetics, cargo, botany, and AI, and I'd like to pass that on to any struggling new players, especially considering I could have used that sort of help when I was starting out. The character I tend to play isn't a very helpful sort, I usually LOOC if I need to help someone ingame, so next best thing would be for me to mentor OOC. I've already done a fair share of tutoring geneticists when I used to roll geneticist very often. Here's where I'd say my skills would lie:
Civilian: I started out playing civilian roles when I first joined, sticking to botanist and janitor for the first month or two, and mostly sticking to myself. As it stands, I am currently the #1 botanist on the leaderboard so you might be able to say I know a thing or two about weed botany. In all seriousness, botany is probably one of my strongest suits, and I'd love to help out people with it. It's a very underutilized role considering how powerful it is!
Medical: After civilian, I played a month or two of medical on my now-dead character Alnair Smoothscale, sticking mostly to medical doctor and geneticist, but also dabbling in Medical Director. Genetics is by far my main role, and I would love to help out more people with it considering how often I see geneticists struggle with it, considering it is advertised as a role for new players, but until you learn the controls, it is quite difficult!
Engineering: I have not played ANY engineering aside from a few rounds of mechanic and mostly cargo. Cargo is, for the most part, straightforward, and I have never gone a round of cargo where I never made money. It's honestly surprising how many people play QM and don't know how to use the fabs, instead relying on mining or botany to bring them stuff, so I'd say I'm at least proficient in cargo. As for engine stuff, that stuff is WAY above me for now.
Security: I'll admit, I have not played security at all aside from a few gimmicks as Vice Officer. The closest I'd say to this is that I help out security if need be when I play as AI, but besides that, the character I play would NOT be a security officer in-character. It's too unlike them to do it, so for now I have not touched it, so I probably would not be much help for security!
AI/Borg: I only started playing AI maybe, a few months ago, and purely by accident. However, it left such a remarkably positive impression on me that for a good few weeks, I was only rolling AI. By now, I probably have as much experience in AI as I would in say, botany or genetics and it's by far my favorite role to play. I would ABSOLUTELY love to mentor new AIs and borgs. They're very fun roles to play and deserve much more love.
I'm glad that I found out about this game and got to contribute to such a great community and server. I've tried other branches and while some of them are fun, honestly none come close to how closely knit this community is, and how fun it is. I'd like to pass on what I know to anyone who is knew so that they aren't as lost as I was for nearly 3 months and perhaps they can end up sharing my appreciation for the game and this community.
Previous bans : N/A