08-02-2013, 03:56 PM
I am proooobably a little more kill-happy than a lot of really regular players/HoSes, but this is because I have been burned over and over and over when I try taking a rampager in alive, or let them go with a warning, or let the 'fun wizard' get the second chance, and then I get reamed by the rest of the crew, killed by the traitor before I can actually let them know I'm willing to be lenient, or immediately murdered by the ungrateful son of a bitch when I give them my terms and let them go. This is why my fun punishments are usually actual PUNISHMENTS as well as second chances, like de-arming a murderer, punishing anyone who tries to take advantage of his defenselessness, and giving him immunity to further prosecution if he actually manages to kill more people without arms.
Murderous, thieving vigilantes are met with savage beatings, confiscations, briggings, and shaming over the radio, because no matter how much I hate silent rampagers, I hate the people who sow the seeds for their existence more.
And yeah, for some regular players that practically default to traitor item rampages - you know who you are - try being hammy as hell and creative with how you're killing people. Instead of 'the fiftieth guy who's killed me with a c-saber' now you're the guy who's got a syringe gun that mixes Chlorine Azide inside of people and keeps taunting security like a Batman villain. It's way more entertaining for the victims and you'll have way more fun yourself. One of my favorite ways I've taken out several assassination targets was simply convincing them to hold onto a beaker/igniter/radio assembly full of crank mix, and then mashing the RSD I had until they exploded violently. It was practically a Tom and Jerry gag that should never have worked but it DID.
Murderous, thieving vigilantes are met with savage beatings, confiscations, briggings, and shaming over the radio, because no matter how much I hate silent rampagers, I hate the people who sow the seeds for their existence more.
And yeah, for some regular players that practically default to traitor item rampages - you know who you are - try being hammy as hell and creative with how you're killing people. Instead of 'the fiftieth guy who's killed me with a c-saber' now you're the guy who's got a syringe gun that mixes Chlorine Azide inside of people and keeps taunting security like a Batman villain. It's way more entertaining for the victims and you'll have way more fun yourself. One of my favorite ways I've taken out several assassination targets was simply convincing them to hold onto a beaker/igniter/radio assembly full of crank mix, and then mashing the RSD I had until they exploded violently. It was practically a Tom and Jerry gag that should never have worked but it DID.