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[IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
#19
(03-20-2021, 11:34 AM)MoonJesus Wrote: So arrest them and throw them in the brig - that's sec gameplay isn't it? Now engineers also have a problem to solve in that there's a bunch of holes that need patching.

Or have the MD shoot them with mutadone darts - this is the exact scenario that rifle was made for.

If the station had no problems and everything was hunky-dory that wouldn't be classic SS13, that'd be roleplay

Reinforced hulk can only be removed by stunning them and taking it away in the gene booth, or beating them into crit (I think?), Mutadone does nothing to reinforced genes. I get where you're coming from, though.
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RE: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth - by Cal - 03-20-2021, 01:22 PM

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