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[CLOSED PR] Multitool powernet ID on unpowered cables
#4
Mostly the data nodes and the way data terminals work, players (including myself) often fail to correctly install a knot under our data terminals and powernetid information diagnoses this.
Separately some devices like the PR6 radio/telepads don't like to connect every time you place them and the powernetid helps reveal things like this

My same reasoning for wanting the original basically: network functionality is so deep that we might as well be maintaining real networks

The workflow is like this- create test network with PR6 radio
- try to ping it
- it's not there?
- jab with multitool that just complains there's no power
- rip up the radio, put it back down
- still not there
- rip off the radio again, adjust the cables
- install radio
- finally appears in ping

If I had a Powernet ID I'd see it's unchanged when I removed the radio and I'd fix my cables
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RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-15-2021, 09:42 AM

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