03-15-2021, 09:34 AM
i'll reconsider this if you can explain the use-case and why reading the ID on an unpowered net is necessary for regular gameplay
[CLOSED PR] Multitool powernet ID on unpowered cables
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[CLOSED PR] Multitool powernet ID on unpowered cables - by github_bot - 03-15-2021, 09:30 AM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-15-2021, 09:32 AM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by warcrimes - 03-15-2021, 09:34 AM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-15-2021, 09:42 AM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-15-2021, 11:01 AM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by zjdtmkhzt - 03-15-2021, 12:59 PM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-15-2021, 01:32 PM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by Boxta - 03-15-2021, 04:42 PM
RE: [CLOSED PR] Multitool powernet ID on unpowered cables - by penny - 03-16-2021, 02:04 PM
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