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Remove/revamp the Bridge Alert Button and rework Stationwide Alert
#14
I tried to do a similar thing with the red alert button, but I hadn't considered the idea of security officer's access based on alert level, that's decent. It probably wouldn't be too hard to change every ID card's access on the fly, but it would require at least a bit of fennagling with how ID cards work, though that could be said for any feature which involves em.

My idea was just for Red Alert specifically, so that when pressed it would give all crewmembers firearm carry permits while active. So that the crew can not be detained by bots or set off sec scanners when security hands out armory weapons or people make flamethrowers to fight a blob, or nuke ops, or Shambling Abominations.

But I gave up because the contraband system is kinda a pain. Plus, all Nuke Ops get agent cards which artificially lowers their contraband level, which meant I'd have to change that or the firearms permit would be ineffective for helping the crew against Nuke Ops.
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RE: Remove/revamp the Bridge Alert Button and rework Stationwide Alert - by kyle2143 - 03-05-2021, 10:22 PM

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