Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[CLOSED PR] Merge Engineer and Mechanic access
#1
Thumbs Down 
PULL REQUEST DETAILS



[input wanted]
About the PR
Merges access between Mechanics and Engineers.
* Implications to RP rule 7. Stay in your lane.
* Engineers will have immediate access to Mechcomp items [balance]
* Mechanics will have immediate access to gases. [balance]

A slow boil until we can embrace #1304. Sorry if this feel like a rehash, but I feel like it worth revisiting.

Why's this needed?
Tools available to Engineers and Mechanics allow them relatively easy access to... everything. This allows them to access each others departments freely.

I think the differentiation between the Engineer and Mechanic is really interesting in regards to theme, starting equipment, and goals. There is a lot of overlap in duties and this should help facilitate that, especially in low-population situations.

Changelog


Code:
changelog
(u)Azrun
(*)Engineers and Mechanics now share access to the same areas.


PULL REQUEST DETAILS
Reply


Messages In This Thread
[CLOSED PR] Merge Engineer and Mechanic access - by github_bot - 02-26-2021, 01:39 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)