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Unique Map Goals
#5
(02-23-2021, 08:44 PM)Technature Wrote: It's definitely not a bad idea, but I feel it should probably be something that would have to be activated in some way by multiple players.

This way you don't have one guy surprise grief the entire station in some outlandish way and people won't be taken by surprise via random event.

Yeah, multiple steps that would require department specific interactions.

Stuff I can think of would be mining having to cut a path through rock or get a specific material, engineering getting a recovered machine running, medical and science researching recovered materials, security clearing out hostiles. Something that requires about 10 minutes or so of commitment from any single area so you don't have to spend the whole round at it but can help carry the torch.

It doesn't have to be action packed either. Could be having NPCs come by and just do a tour of the station and you win if they survive the whole thing
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Messages In This Thread
Unique Map Goals - by Frank_Stein - 02-21-2021, 06:32 AM
RE: Unique Map Goals - by Rilor - 02-21-2021, 08:05 PM
RE: Unique Map Goals - by Froggit_Dogget - 02-21-2021, 08:35 PM
RE: Unique Map Goals - by Technature - 02-23-2021, 08:44 PM
RE: Unique Map Goals - by Frank_Stein - 02-23-2021, 10:18 PM
RE: Unique Map Goals - by Azrun - 02-28-2021, 02:11 AM
RE: Unique Map Goals - by kyle2143 - 02-28-2021, 01:08 PM
RE: Unique Map Goals - by UrsulaMejor - 03-01-2021, 07:34 AM
RE: Unique Map Goals - by Frank_Stein - 03-01-2021, 07:16 PM
RE: Unique Map Goals - by Azrun - 03-05-2021, 10:11 AM

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