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Neat Packet & Mechcomp Accomplishments & Ideas
#23
I was inspired by Splints method and tried to improve upon the program, but dwaine is so finicky with passing variables that it only works in one big long file that you have to scan in, which poses its own logistical issues on most maps.

fun things I found - “eval $(teleman scan) to myvar” just so happens to pipe the necessary pass/fail data directly to a variable

if statements can be replaced entirely by evals and maths if all theyre doing is simple sums

so this actually works somehow:

eval $(teleman scan) to sc
eval (XYZ) sc eq (XZ) sc eq or (XY) sc eq or (X) sc eq or to xt

but at the end of the day, a spreadsheet can do the binary chop method in like 8 commands if you just feed it scan pass/fail outputs, and this semi manual process is arguably quicker than dwaines calculation speed
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Messages In This Thread
RE: Neat Packet Accomplishments - by pali6 - 01-14-2021, 02:03 PM
RE: Neat Packet Accomplishments - by aft2001 - 01-14-2021, 02:48 PM
RE: Neat Packet Accomplishments - by Matticus0 - 01-14-2021, 03:45 PM
RE: Neat Packet Accomplishments - by Sov - 01-14-2021, 08:50 PM
RE: Neat Packet Accomplishments - by glassofmilk - 01-15-2021, 06:49 AM
RE: Neat Packet Accomplishments - by moonlol - 01-15-2021, 09:01 AM
RE: Neat Packet Accomplishments - by Haprenti - 01-18-2021, 02:27 AM
RE: Neat Packet Accomplishments - by aft2001 - 01-18-2021, 07:08 AM
RE: Neat Packet Accomplishments - by Boxta - 01-18-2021, 09:29 AM
RE: Neat Packet & Mechcomp Accomplishments & Ideas - by Matticus0 - 02-12-2021, 03:04 PM

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