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[MERGED PR] Prevent RPG ammo in the zip gun
#5
I thought using RPG ammo in a zip gun would already give it a high chance to explode
Also considering this would only affect nuke rounds I don't see the point in this PR. This would only harm the crew from stealing RPG rounds from the syndies and using it on them.


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RE: [PR] Prevent RPG ammo in the zip gun - by KikiMofo - 02-08-2021, 06:29 PM

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