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[MERGED PR] Post-Hellburn Adjustment (Gas Burn Temps & Molitz Availability)
#4
I'd personally think that capping the burns at least at at 100k would be a pretty reasonable option. It's still nowhere near what hellburns used to be in terms of temperatures, but it'd make chamber burns a viable option, and a better alternative to charburns. (That's up to debate tho, it's hard to predict how the chamber burn temps affect the pipe gas temperatures without testing it)

Speaking of, with current 10k cap, making toxins bombs is pretty much impossible, using the regular method, as the gas inside the chamber is too cold to affect the pipes. You can go for the other methods (that also make the gas temps pretty unstable and crazy), but I think the atmos changes should be balanced to allow players at least reach the TTV temperatures with regular chamber burns. Canbombs should be exclusive to Molitz B shenanigans tho.

I haven't personally witnessed Molitz B burns yet, but then again, I play on main noRP where departmental cooperation is next to non existent. I think there should be some way to get it that doesn't involve mining too.


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RE: [PR] Post-Hellburn Adjustment (Gas Burn Temps & Molitz Availability) - by Caro - 02-01-2021, 09:06 AM

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