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Lets talk about the c-saber's deflect ability
#9
IIRC someone (kyle maybe?) wants to completely rework the whole parrying system to be something that's more general instead of the specific c-saber parries c-saber and katana parries katana thing.  Being able to actually engage a c-saber user at melee range would go a long way towards making the deflection ability less obnoxious.

Although if it needs to be balanced in the meantime perhaps making it so there's a chance that deflecting a projectile causes the user to drop the block might help.  If you're skilled you'll still be able to deflect just about everything but if not...

Making it so it deflects instead of reflects might also help.

edit: also, is it just me or has the chance that someone will hit themselves with an item arm when disarmed been drastically lowered recently? I seem to have loads of trouble getting c-saber arm nerds to hit themselves now when I used to get it every shove.
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RE: Lets talk about the c-saber's deflect ability - by Mouse - 02-01-2021, 05:35 AM

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