01-31-2021, 11:46 AM
The idea for each head having their own unique weapon/item is already in a decent spot. Consider that the Captain has AA, an e-gun/saber, his old gun, specially designed armor and space suit, and command over the entire station. The HoP has the various different access tools and AA, as well as being second in command in most circumstances. The HoS has an E-gun/lawbringer, the armory, security gear, the ability to give themself AA, and can outrank the Captain in security matters and equals the HoP in chain of command. The MDir has a tranq rifle with 8 haloperidol darts and 4 mutadone darts, all of medical's equipment and chemicals including the restricted chems locker, and both the port-a-medbay and port-a-nanomed. The RD has access to all of the easily most dangerous department, yellow cake, spaced rum, a hand tele to start, the port-a-sci, and network superuser authentification for full guardbuddy control. The CE has the aurora belt, access to the most versatile department, ability to supply and order just about anything, the tools to deconstruct or construct just about the entire station, and the gear to survive the harsh environments of the engine and space/water.
Of all of these arguably the CE is the weakest, and this is very clearly shown in cases of nuke ops or blob where sitting on the engine isn't worth much. Personally I would be all for the CE getting *something* more than flashes and the aurora, or having the aurora getting some sort of major buff. That said when the CE does have the ability to just hold up in engineering, they have the very major advantage of immunity to the hellburn, space chills, lack of oxygen, radiation, stuns, and gravitational pulling of whatever engine they're working with and can use that engine to fight back or eliminate threats.
Of all of these arguably the CE is the weakest, and this is very clearly shown in cases of nuke ops or blob where sitting on the engine isn't worth much. Personally I would be all for the CE getting *something* more than flashes and the aurora, or having the aurora getting some sort of major buff. That said when the CE does have the ability to just hold up in engineering, they have the very major advantage of immunity to the hellburn, space chills, lack of oxygen, radiation, stuns, and gravitational pulling of whatever engine they're working with and can use that engine to fight back or eliminate threats.