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[PR] Sleeper Agent Uplink
#4
If you believe this change would impact the RP server rounds in negative way, I could always exclude the sleeper uplink from RP mode. Giving too many people traitor items on RP server could introduce too much chaos.

Tho, I've taken a look at the syndicate items list a few times and changed the item pool a little, now only <=3TC items are available. And I think it's a good compromise. I hope it'll encourage people to buy less popular gimmicky items.

And on topic of sleeper spawns - how about removing the 25% chance of two sleeper spawns and leaving the 50% chance of one agent only?
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Messages In This Thread
[PR] Sleeper Agent Uplink - by github_bot - 01-25-2021, 05:21 AM
RE: [PR] Sleeper Agent Uplink - by nefarious6th - 01-25-2021, 05:46 AM
RE: [PR] Sleeper Agent Uplink - by virvatuli - 01-25-2021, 06:00 AM
RE: [PR] Sleeper Agent Uplink - by Caro - 01-25-2021, 06:04 AM
RE: [PR] Sleeper Agent Uplink - by Katzen - 01-25-2021, 06:12 AM
RE: [PR] Sleeper Agent Uplink - by KikiMofo - 01-25-2021, 09:41 AM
RE: [PR] Sleeper Agent Uplink - by UrsulaMejor - 01-25-2021, 10:37 AM
RE: [PR] Sleeper Agent Uplink - by Azrun - 01-25-2021, 01:57 PM
RE: [PR] Sleeper Agent Uplink - by aft2001 - 01-25-2021, 02:01 PM
RE: [PR] Sleeper Agent Uplink - by Superlagg - 01-25-2021, 02:23 PM
RE: [PR] Sleeper Agent Uplink - by Mouse - 01-25-2021, 06:47 PM
RE: [PR] Sleeper Agent Uplink - by Caro - 01-26-2021, 03:07 AM
RE: [PR] Sleeper Agent Uplink - by Frank_Stein - 01-26-2021, 09:07 AM
RE: [PR] Sleeper Agent Uplink - by Katzen - 02-18-2021, 04:22 AM

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