01-24-2021, 06:10 AM
Thanks for the feedback! Most of the feedback, such as the segways, thindows, and blinds are because I was keeping a second tab of cogmap1 open to ensure my medbay had everything it needed. So, for example, cogmap1's breakroom has segways, so I copied those over somewhat thoughtlessly. It seemed like they were there to help doctors wanting to be paramedics.
![[Image: UlkIHI9.png]](https://i.imgur.com/UlkIHI9.png)
The same goes for the thindows - since cogmap1 had them, I decided to use them in my map. Oops! Stuff like this is why I wanted some feedback now. The pixel offset is not in the map; it's a result of stitching together screenshots using paint. You can see everything on that axis is shifted over slightly. I'll definately get on discord and get that player role too.
![[Image: UlkIHI9.png]](https://i.imgur.com/UlkIHI9.png)
The same goes for the thindows - since cogmap1 had them, I decided to use them in my map. Oops! Stuff like this is why I wanted some feedback now. The pixel offset is not in the map; it's a result of stitching together screenshots using paint. You can see everything on that axis is shifted over slightly. I'll definately get on discord and get that player role too.