07-29-2013, 05:36 AM
I really like the idea of adding some toys to Engineering as an incentive for people to not only set the engine up, but for them to pick Engineer in the first place. Right now, sure, they get easy access to gloves/tools and one of the most fun traitor items in the game. But when you compare it to the sorts of toys other jobs like scientist or roboticists get to mess with, it just feels less desirable for the people who are actually experienced with the game.