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[PR] Adds debuffs for hunger and thirst motives, removes dropped clicks
#3
sure! whether the numbers are right where they need to be or not, idk yet; i run myself ragged a lot on rp and drive my motives sub-30 all the time, so something like this would be good so i can still do my stuff on station with penalty but without it being essentialized to take a break if things are too busy to step away. my only concern is if this were expanded to hygiene since that one's really tricky to keep up (but not tricky to bring up). carrying a body from one side of the station to the other effectively destroys your hygiene motive in one trip, versus the hour that has to go into neglecting the other two for them to get driven that low.


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RE: [PR] Adds debuffs for hunger and thirst motives, removes dropped clicks - by nefarious6th - 01-13-2021, 09:50 PM

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