01-08-2021, 03:36 AM
Copying this over from Icraft's thread because I think their feedback is valuable too:
(01-05-2021, 09:13 PM)Icraft343 Wrote: I know Intrigue was meant to facilitate better RP oppurtunities, but on my opinion, a few changes to the gamemode might be more convenient. I might get off-topic or etc. but this is just a suggestion.
1. Spy thief. This job is quite hard most of the time, on my opinion. And best tactic is just treasure hunting instead of limb or trinket stealing. Main point is that it's a stealh-based antag, making the players choose between abandoning the job to interact more with crewmembers, move around the station silently while claiming bounties or if even possible, something in between. This job is quite a challenge, but should be made a rarer in the intrigue gamemode. To reduce focus on the challenge and more on RP.
2. Wizard and wraith. I'm not sure the reason why Wizard and Wraith is removed from intrigue game mode but I think adding these would encourage more RP. For example, Ghostbusters or Friendly Wizard scenario.
3. Nuclear Emergency. I think this gamemode should at least be a rarity, allowing players to let loose and have fun once in a while and perhaps adding RP interactions between Nuke Ops Members. While this may sound like a personal request, I prefer not to go to Goon1 just to play Nuclear Emergency due to the chaotic amounts of chaos in said server.