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[PR] Spy rewards adjusted by target difficulty
#2
The big complaint with spy thief is crap items for how difficult they can be to get. This should overall give better rewards.

The old system had most rewards at 0-6 TC with a 10-15% chance of being better rewards. The only distinction between objectives was the type, so a staffie ID was treated the same as HOS.
The new system assigns a difficulty rating to jobs, giving heads and security organs/trinkets a higher minimum TC value, with the HOS being guaranteed at high value.
Station items/machinery are also given a difficulty rating. I have based this off number on the station/difficulty of access. The more exclusive and harder to access of these can now be worth up to 5-8 TC.


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RE: [PR] Spy rewards adjusted by target difficulty - by Katzen - 01-01-2021, 09:21 AM

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