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Wraith/Poltergueist QQL
#13
As a possible tweak:

Don't just have it so that when you leave the area of the wraith or an anchor you get teleported somewhere, but rather you don't get to use your powers until you do come back. If this is the case then perhaps have a border visible to all anchor areas? This wouldn't change the game much but it'd let poltergeists jump around a bit more and be able to help other poltergeists or their master wraith haunt specific areas together.
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Messages In This Thread
Wraith/Poltergueist QQL - by Boxta - 12-30-2020, 11:25 AM
RE: Wraith/Poltergueist QQL - by Sord213 - 12-30-2020, 11:27 AM
RE: Wraith/Poltergueist QQL - by Boxta - 12-30-2020, 11:57 AM
RE: Wraith/Poltergueist QQL - by aft2001 - 12-30-2020, 04:43 PM
RE: Wraith/Poltergueist QQL - by mralexs - 12-30-2020, 04:51 PM
RE: Wraith/Poltergueist QQL - by kyle2143 - 12-31-2020, 09:24 PM
RE: Wraith/Poltergueist QQL - by Frank_Stein - 12-30-2020, 08:11 PM
RE: Wraith/Poltergueist QQL - by CommaIndividual - 12-31-2020, 01:14 PM
RE: Wraith/Poltergueist QQL - by mralexs - 12-31-2020, 02:35 PM
RE: Wraith/Poltergueist QQL - by Frank_Stein - 01-01-2021, 05:02 AM
RE: Wraith/Poltergueist QQL - by Mouse - 01-01-2021, 06:35 AM
RE: Wraith/Poltergueist QQL - by Mouse - 12-31-2020, 07:24 AM
RE: Wraith/Poltergueist QQL - by aft2001 - 01-01-2021, 06:44 AM

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