12-31-2020, 11:13 AM
So I make it a very clear point when I played HoS that ANY sort of explosives or mass destruction from a gang on any side would lead to me giving authorization to security to eliminate ALL gang members. I also make it very clear when I'm a gang member and especially leader that when someone starts fucking up or going against the gang's best interest in a way that is harmful I will kill them myself, to make sure they stay in line.
As a person who has also been playing since gang got reworked and enabled again, the problem isn't per say just in TTVs, but they are the easiest and most common way to mass bomb the station. It also doesn't help that once you have your gas mixes all you have to do is have the parts and you're good to go, and that you can get more of the valves themselves. TTVs are very easily made, even just for an 11x11 which is plenty enough destructive force, and they can be produced in well under 10 minutes if you go straight at it and know what you're doing. I know because my personal best for getting 5 TTVs outta toxins is something like 8 and a half minutes, and that was with 9x9s before the cap got moved up.
Banning people is only a bandaid solution because it doesn't stop the next group of people from doing the exact same thing. Really gang should have a hard ban on ALL explosives larger than a pipebomb IMO, because they should be working with lowscale gear and makeshift stuff, at least in my eyes.
I also think the entire self-antag thing is just absolutely the WORST part of gang, because it allows players to choose to be an antag and be able to do whatever the hell they want. It's practically hard mode traitor but you get extra goodies.
Finally I agree with the idea to allow gang leaders to kick out members, maybe disallowing that member from joining any gang, also like Aft's idea but I thinl the cleanliness could be chalked out, because if there are proper turf wars, no one's gonna bother with cleaning blood when they're busy beating each other's heads in. I also had an idea to suggest but it seemed to slip my mind, I'll prolly post in here again if I remember what it was.
As a person who has also been playing since gang got reworked and enabled again, the problem isn't per say just in TTVs, but they are the easiest and most common way to mass bomb the station. It also doesn't help that once you have your gas mixes all you have to do is have the parts and you're good to go, and that you can get more of the valves themselves. TTVs are very easily made, even just for an 11x11 which is plenty enough destructive force, and they can be produced in well under 10 minutes if you go straight at it and know what you're doing. I know because my personal best for getting 5 TTVs outta toxins is something like 8 and a half minutes, and that was with 9x9s before the cap got moved up.
Banning people is only a bandaid solution because it doesn't stop the next group of people from doing the exact same thing. Really gang should have a hard ban on ALL explosives larger than a pipebomb IMO, because they should be working with lowscale gear and makeshift stuff, at least in my eyes.
I also think the entire self-antag thing is just absolutely the WORST part of gang, because it allows players to choose to be an antag and be able to do whatever the hell they want. It's practically hard mode traitor but you get extra goodies.
Finally I agree with the idea to allow gang leaders to kick out members, maybe disallowing that member from joining any gang, also like Aft's idea but I thinl the cleanliness could be chalked out, because if there are proper turf wars, no one's gonna bother with cleaning blood when they're busy beating each other's heads in. I also had an idea to suggest but it seemed to slip my mind, I'll prolly post in here again if I remember what it was.