Poll: Should explosives in gang be banned?
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Yes, ban explosives
65.79%
25 65.79%
No, don't ban them
34.21%
13 34.21%
Total 38 vote(s) 100%
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TTV's (and other explosives) during gang rounds
#28
(12-30-2020, 08:31 PM)Frank_Stein Wrote:
(12-30-2020, 01:11 AM)Roomba Wrote: Again, here's the current situation that prompted this thread:

There is a group of people who care nothing about accomplishing the actual goals of Gang, only how quickly and efficiently they can bomb the station. The second one of them ends up as a gang leader, all of them rush toxins and begin TTV mass production, then just before deployment, sign up as gang members so that they're all antags and thus are entirely in the clear to deploy as many TTVs as they want.

Proposed solutions that have already proven by history to be ineffectual:

1 - "add extra objectives to gang that makes doing them more interesting than bombing": Won't work. These people don't care for anything related to gang except 'this is a mode that lets us all sign up as antags, so we are free to bomb the station".

2 - "have sec shut down toxins in advance": Admins have already shut this down as 'metagaming', and insist strongly that regardless of whatever suspicions you have of the people in there, taking any sort of action at all to shut them down is not kosher up until the exact second you see them deploying their bombs on the station.

3 - "Let's punish the bombers with ironic punishments for bombing the station": funny, but you know as well as I do there's no way it's going to be implemented, and all it does is lead people down dumb tangents about why these specific countermeasures wouldn't work.

4 - "This sounds like a problem with these specific people, why not just have admins crack down on them": The admin response will be 'cracking down on these people won't fix the actual issue, we need a systemic solution to this problem'. So far, the only systemic response that has worked on actually curtailing this problem has been 'entirely disable toxins on gang until gang is reworked'.

5 - "Okay, let's rework gang so it dissuades bombers": I haven't seen any proposals that avoid the problem of point #1.

Honestly I think the problem is preparing for your antag status as a non-antag by building the weapons and explosives you plan to use is pretty metagaming behavior.
Honestly thats a good point, especially when they tend to group up with the same people
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RE: TTV's (and other explosives) during gang rounds - by mralexs - 12-31-2020, 03:02 AM

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