12-30-2020, 07:04 PM
(12-30-2020, 06:08 PM)Froggit_Dogget Wrote: I do not think toxins should be disabled during gang rounds. It takes experienced Toxins Nerds to make them fast, and even then they still take over 10 minutes to make. Chembombs, while a bit smaller, would still be a thing, and those can easily be mass produced in under 5. Either way if you disabled toxins you would still have the same problems.
Well you wouldn't have to disable toxins. There was a bit of code last year the specifically prevented gangs from building TTV's that was up for 3 days before being removed.