12-27-2020, 09:23 PM
TBH gangs just need to be reworked. Something like the following
Each gang has 5 strikes. if they reach 5 strikes, their gang is disbanded, and everyone in the gang, including the leader looses their antag status
You gain a strike by not completeing a objective.
Since every gang has the same objective, the gangs will have to compete for X area, otherwise they risk loosing their antag status. Youd also gain a strike for your gang if you try and make a bomb
Kidnaping objectives wouldnt be included in this, but if you do one, your gang looses a strike. the only mandatory objectiove is the area capture ones
Each gang has 5 strikes. if they reach 5 strikes, their gang is disbanded, and everyone in the gang, including the leader looses their antag status
You gain a strike by not completeing a objective.
Since every gang has the same objective, the gangs will have to compete for X area, otherwise they risk loosing their antag status. Youd also gain a strike for your gang if you try and make a bomb
Kidnaping objectives wouldnt be included in this, but if you do one, your gang looses a strike. the only mandatory objectiove is the area capture ones