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Role playing and Chief Engineering
#2
So I'll answer the best I can. This is mostly opinion, so other people can chime in if they want.

In general, RPing as a head means more to watch over the departments you're in charge of and making sure they run properly than actually doing them, though of course if ya have to do a job that isn't filled ya have to.

1. You're in charge of and can assist in running Engineering, Mechanics, Quartermasters, and Mining, so if you're bored with the engine and want to focus on something else for a bit you have the options. You should also check and configure the Solars on the station when applicable.

2. It's ultimately up to you, though it's reasonable to switch as necessary. Manage your departments when emergencies arise, and interact with the crew as your departments run themselves to find interesting things to do.

3. For the most part, ask yourself if it would make sense for someone working on a job to say certain things. Being more professional than usual in a head position generally makes sense, but keep in mind that the server is generally light RP and making dumb names for things isn't out of place. Hellburn, Charburn, and other such terms are used in game often enough and are reasonable nicknames that using them yourself wouldn't be that big a deal.

4. I'm a bit confused by this one, but I would like to mention that there is a computer in engineering that keeps track of every APC on the ship/station. You can do a quick search to see if any of them are below 100% on a well run engine, and can use it to easily locate APCs that may have been affected by an Ion Storm.

5. Encouraging harmless shenanigans, especially when your departments have nothing better to do, is generally considered good for the entertainment of the round. Check to make sure if what people are doing would hurt unwilling people (Someone makes a suicide machine that shoots people into space by pushing a button? Wouldn't be okay in real life sure, but it's funny. Making something that launches heavy shit around as an obstacle course or something similar? Maybe make sure that people can't enter from unintended and harmful places. Making an automatic gun that shoots people for entering a room unannounced? Maybe no.). Your crews should generally be responding to construction issues too, so don't be afraid to yell at people if they're building a suicide machine when there's a hole in Hydroponics. Don't be afraid to fire people if they're insisting on not doing what they're told at important moments either.

6. Try to stay in touch with people on the radio. Your comms has a unique color and are thus more likely to be seen by your crew in the endless green sea of text.

7. If you want to give off the idea of yelling, CAPS LOCK AND EXCLAMATION POINTS ARE YOUR FRIEND!!!

Ultimately, keep playing and make a good effort to learn from people you think are doing a good RP thing. And don't forget to use LOOC if you think people are upset from a confrontation.
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RE: Role playing and Chief Engineering - by Technature - 12-26-2020, 12:20 AM

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