12-16-2020, 10:59 AM
Hey, remember this PR? It's merged now. I know, I didn't expect it either.
Carbadox decided to have the code just check if the person doing the action is a bartender rather than creating a new job trait and looking for it, per ZeWaka's advice. In addition, bible healing's XP reward is now based on a 5% chance rather than on cooldown to prevent grinding. Smiting unholy things with it however has neither chance nor cooldown, so like with getting targeted by certain Wizard and Vampire abilities, it's a consistent way to earn XP.
Bartenders earn XP for adding garnishes (ice, salt, fruit wedges--but not umbrellas or olives and similar), per the original description, but it's been changed to be based on a 20% chance, again as anti-grinding. Earning XP by using the shaker still has a cooldown, i.e. it's guaranteed to give you XP, but you can only do it every three minutes.
Oh, and this PR also adds golden cocktail shaker for studious bartenders too.
Carbadox decided to have the code just check if the person doing the action is a bartender rather than creating a new job trait and looking for it, per ZeWaka's advice. In addition, bible healing's XP reward is now based on a 5% chance rather than on cooldown to prevent grinding. Smiting unholy things with it however has neither chance nor cooldown, so like with getting targeted by certain Wizard and Vampire abilities, it's a consistent way to earn XP.
Bartenders earn XP for adding garnishes (ice, salt, fruit wedges--but not umbrellas or olives and similar), per the original description, but it's been changed to be based on a 20% chance, again as anti-grinding. Earning XP by using the shaker still has a cooldown, i.e. it's guaranteed to give you XP, but you can only do it every three minutes.
Oh, and this PR also adds golden cocktail shaker for studious bartenders too.