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AI-Controlled sprinkler system
#14
What if we create a new job? Damage-Control. We're already kind of having issues with engineers having too broad responsibilities, and not doing everything they're supposed to. What if we split those responsibilities from them, and create a new Engineering job devoted to just handling that, then give them control of the sprinklers?

Give them a small room with a couple lockers, which have space and/or firesuits, jetpacks, gas masks, and various other protective gear. Stick a rack with some foam/metal foam grenades in there, as well as some fire extinguishers, medkits, a bucket, and tanks of foam and water. Give them three computers, one with a camera network, one with sprinkler control, and one with Commaster installed. Since the CE would have access, there's a backup shuttle call if something happens to the bridge. The sprinkler computer should also have a nearby console which can accept beakers, and has storage tanks for the various sprinkler systems around the station.

Boom, everything is now neatly handled. There's a group of people on the station who are (supposed to be) in charge of fixing it when shit goes down, the sprinkler system has human checks in it, and requires a bit of effort to fill the tanks with deadly shit, plus an obvious location to go to when shit happens and you need to stop it and/or kill whoever's responsible.
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