12-06-2020, 11:51 PM
Honestly, saying "other things are problematic too" is a non-sequitur and kinda whataboutism, whether it's for or against this. It's related, but ultimately separate and irrelevant. Yeah, maybe some other things are problematic, but this PR is not supposed to address those things. It's meant to address one particular issue, that happens to be part of something larger, and it should be judged on how it addresses that part rather than the whole.
Anyways, a week ago, obesity was changed so that it no longer makes you unable to wear most jumpsuits and outerwear (and indirectly blocks pockets + belt). Now instead makes your sprite larger. You still have running making you hotter and chance to suddenly get heart disease.
Because of that change from "obesity = fat" to "obesity = giant size", quite a few interactions involving obesity no longer make sense, like that aforementioned chance to get heart disease. Now that the big downside is now something neutral/cosmetic, that's also thrown some of the balance out of wack. In particular, obesity preventing you from getting choked and thus getting strangled/absorbed by a hivemind is a little overpowered now that you no longer have that disadvantage.
Of course, that could be argument to revert obesity back to the old form instead. But that brings back the issue that it's hard to sprite stuff for obese characters, like Camryn said, and the issue of the jumpsuit ripping causing problems with clothing that do something special upon equipping, e.g. froggy jumpsuits.
Anyways, a week ago, obesity was changed so that it no longer makes you unable to wear most jumpsuits and outerwear (and indirectly blocks pockets + belt). Now instead makes your sprite larger. You still have running making you hotter and chance to suddenly get heart disease.
Because of that change from "obesity = fat" to "obesity = giant size", quite a few interactions involving obesity no longer make sense, like that aforementioned chance to get heart disease. Now that the big downside is now something neutral/cosmetic, that's also thrown some of the balance out of wack. In particular, obesity preventing you from getting choked and thus getting strangled/absorbed by a hivemind is a little overpowered now that you no longer have that disadvantage.
Of course, that could be argument to revert obesity back to the old form instead. But that brings back the issue that it's hard to sprite stuff for obese characters, like Camryn said, and the issue of the jumpsuit ripping causing problems with clothing that do something special upon equipping, e.g. froggy jumpsuits.