11-30-2020, 10:41 AM
(This post was last modified: 01-08-2021, 04:23 AM by nefarious6th. Edited 3 times in total.)
Hello and welcome to the RP discussion emporium!
This thread has changed a little after some meaningful discussion in the Discord channel for RP.
We've been bouncing the idea of changing/tailoring RP antag objectives a little better for just that: RP; this is an ongoing conversation but one that comes up a not-insignificant number of times in Discord. So! Consider this the repository for all of our thoughts on antag objectives we'd like to see changed, axed, specified, or added!
But we've also come across the idea that it might be worthwhile to review antag mechanics on the whole, as well as non-antag RP objectives. In particular, the idea of stationwide objectives came up, and I'd like to document thoughts on that here as well.
Previous thread from Bartimeus on adding more conspirator objectives: https://forum.ss13.co/showthread.php?tid=15033
Previous thread by Emily on stationwide RP objectives TBA
I'll also keep a little doc going with the specific ideas and will edit this later to include that.
Cheers!
Small update, but "hijack" objectives were (hopefully) disabled on RP.
This thread has changed a little after some meaningful discussion in the Discord channel for RP.
We've been bouncing the idea of changing/tailoring RP antag objectives a little better for just that: RP; this is an ongoing conversation but one that comes up a not-insignificant number of times in Discord. So! Consider this the repository for all of our thoughts on antag objectives we'd like to see changed, axed, specified, or added!
But we've also come across the idea that it might be worthwhile to review antag mechanics on the whole, as well as non-antag RP objectives. In particular, the idea of stationwide objectives came up, and I'd like to document thoughts on that here as well.
Previous thread from Bartimeus on adding more conspirator objectives: https://forum.ss13.co/showthread.php?tid=15033
Previous thread by Emily on stationwide RP objectives TBA
I'll also keep a little doc going with the specific ideas and will edit this later to include that.
Cheers!
Small update, but "hijack" objectives were (hopefully) disabled on RP.