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Contraband rework - Also helps with forensics, kinda!
#5
I'm not a fan of the gun idea but yeah, I agree with Mono (Who should go here: https://forum.ss13.co/showthread.php?tid=3034)

I think that it should absolutely be tied to the Records Access, as it should be fairly difficult for a crimer to make everything illegal by busting in with AA. I think that making items illegal or not should display a PA announcement that "Joe Shmoe has set ___ to be illegal", while having a separate function/option to have detectors ping specific gloves/blood samples/uncovered fingerprints
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RE: Contraband rework - Also helps with forensics, kinda! - by Wisecrack34 - 11-24-2020, 06:02 PM

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