11-18-2020, 12:34 PM
(This post was last modified: 11-18-2020, 12:40 PM by Frank_Stein. Edited 2 times in total.)
The fire extinguisher actually does do that right now. Going to help will put a person out, and turn the safety off if it isn't already.
I think that contextual stuff with intent switching automating actions and item interactions a neat concept.
Imagine if guns had safeties that were toggled when you switched to help intent and toggled off on harm, while disarm and grab left it alone. Picking the item up on the help or harm intent would not toggle it, only switching to that intent. That way you can pick up a gun to quickly fire it, or toggle your safety and then holster it so you don't have to worry about it's setting next time you use it.
Another example could be automatically toggling a syringe to inject when you switch to harm in hand, since presumably if you wanted to harm someone with a syringe you'd be injecting something into them
I think that contextual stuff with intent switching automating actions and item interactions a neat concept.
Imagine if guns had safeties that were toggled when you switched to help intent and toggled off on harm, while disarm and grab left it alone. Picking the item up on the help or harm intent would not toggle it, only switching to that intent. That way you can pick up a gun to quickly fire it, or toggle your safety and then holster it so you don't have to worry about it's setting next time you use it.
Another example could be automatically toggling a syringe to inject when you switch to harm in hand, since presumably if you wanted to harm someone with a syringe you'd be injecting something into them