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The Role of Security and Antagonists on RP Servers
#5
I agree.

I think one of the biggest problems I see is that we maybe have some different groups of people "talking at different frequencies", if you will. Some people treat RP like it's LRP, some people treat it like it's MRP; maybe neither are right, but what you end up with are different groups of players with totally different expectations. Extended mode is boring for people who don't want to flesh out a character like MRP folks might. Getting the station bombed with a canbomb, or being yoinked into space by a teleport gun without an individual word to you by whoever's doing it might pass for LRP folks but frustrate others. I just want clarity, I guess, in really what RP is or isn't. We have things now that are going on that people have been Grumped at or banned for in the past (notably TTV making and discharge [will insert that ban appeal when I have a moment to edit]).

So I want some clarity about what "level" or "levels" we should expect to operate at when on the RP servers.

To a different extent, I re-read the rules again today because I just want to find an answer. Here are some thoughts from that perusal:
Rules 2 and 4 I think we have consistent problems with. I really do. Escalation always seems off; when things are escalated, it's done with one other person or a few people, but the outcome usually affects a much, much greater number of people than that. A few examples from recent rounds are individually escalating with one Security officer for about 5 minutes but bombing and overthrowing the entire station; or the not-inconsequential number of changelings I've seen that have developed a small dynamic after catching someone and then being caught trying to kill them, but deciding to go abomination form in a hallway with 15 people and instantly eating and killing people who never had any clue.

Rule 5 we have some trouble with, again. Specifically, this part: "At the end of the day, it is very likely your character wants their employment with Nanotrasen to continue. As such, they should act like it." We have people making "self-defense" bombs. Captains that aren't antags giving really, really dangerous laws to AIs. Other non-antags that selectively target, harass, beat, and sometimes kill other players for no reason other than their gimmick was to "headhunt and kill the clown 3 times, because I, personally, hate clowns."

Rule 7 + 11, "Stay in your lane", we have problems with too. In particular, I've noticed a lot of vigilantism. Someone's on lockdown with erebite and making threats, while we wait for Security to gear up and intervene? Insert Chaplain with a Gun.

Finally, always, Rule 10: "Have you been made an antagonist? Treat your role as an interesting challenge and not an excuse to destroy other people’s game experience. Your actions should make the game more fun, more exciting and more enjoyable for everyone; you can treat your objectives as suggestions on what you should attempt to achieve but you are also allowed to ignore them if you have something more enjoyable in mind. You do NOT have to act in a nefarious or evil way, but you are not allowed to just go on a silent rampage and eliminate all the players in a power trip. It is the experience of everyone that matters, not just your own."
I don't really know what to say other than that seeing changelings or vampires, single players, consistently kill upwards of 10 people, in the ranges of 15-50% of the server population, feels wrong and gross. I can't remember the last time I saw an antagonist attempt to do a gimmick that WASN'T the greentext object.

I just want to know what to expect. I want to know where other people are at on understanding these rules. I want to know if I need to scale my expectations differently.

EDIT: I just wanted to say that I really come from the standpoint of this being a collaborative venture in storytelling. I don't think I get that in kind often enough. Maybe I'm in the wrong, but then, what's right?
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RE: The Role of Security and Antagonists on RP Servers - by nefarious6th - 11-16-2020, 01:17 PM

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