11-13-2020, 06:30 PM
(This post was last modified: 11-13-2020, 06:36 PM by Flourish. Edited 2 times in total.)
seriously, it seems like recently on the rp server we've been getting 6-8 antags per round on a 40 person crew. obviously, this is a fucking nightmare for everyone involved, as security cannot possibly handle so many antagonists at once without breaking rp rules even with a full team (assuming det isn't also one of said antagonists and isn't doing it Well), and a lot of those antagonists just... don't seem very interested in even the concept of roleplaying or the rp rules. add self-antags, vigilantes which we're obligated to stop, and the obligatory greytider on top of that and it makes rp sec just Not Fun a lot of rounds, and by extension rp is less fun because a non-antagonist decided to set off 5 ttvs across the station and sec was too busy getting raided by clowns to respond to it.
contrast this to main, where on 40-player crews i'd often see 3-4 antags, sometimes less. what the fuck is up with this. why is rp like this??????
contrast this to main, where on 40-player crews i'd often see 3-4 antags, sometimes less. what the fuck is up with this. why is rp like this??????