11-13-2020, 08:42 AM
(This post was last modified: 11-13-2020, 08:45 AM by Sundance. Edited 2 times in total.)
On a more positive note, I'll just add that there's two things from Assjam that i'd like to see going forward, on the basis that it would be removed:
1. A lot of the weird stuff (Beepsky gun, Fart shoes, Bush rustlin' springs to mind) could actually be implemented into the main game, so long as the feature itself is toned down. Ass jam turned these features up to 11.. because it's ass jam.. it's for one day, so stop crying.
But what if a beespky gun only had 2-3 rogue securitrons in it and had to be bought from a trader? Or if the fart shoes only lets out a fart every X step and also had to be purchased? Or if the bush rustlin' was for specific bushes or the whitelist for items was dependent on where the bush is placed (i.e: Rustlin' a sec bush might yield you a flash, cuffs, etc?).
Further to this, i'd agree with others that there needs to be an avenue to actually test these features. But as Pali as pointed out, "No one wants to develop for ass jam because you're only developing a feature to be available for one day instead of for the other 29-30 days of a month." So don't do that. Actually have the goofy stuff that's being developed with the intention that it will put in the main game, after feedback and testing.
2. This feedback and testing (including maps!) could be done on a day whenever the person who coded and a willing admin to babysit can be available. No Friday the 13th. Just flick a switch on a round, get feedback on discord/forums. Boom.
Assjam becomes a live feedback session for aspiring coders in a controlled state. It would spice up the odd round when suddenly everyone is running around with fart shoes.
1. A lot of the weird stuff (Beepsky gun, Fart shoes, Bush rustlin' springs to mind) could actually be implemented into the main game, so long as the feature itself is toned down. Ass jam turned these features up to 11.. because it's ass jam.. it's for one day, so stop crying.
But what if a beespky gun only had 2-3 rogue securitrons in it and had to be bought from a trader? Or if the fart shoes only lets out a fart every X step and also had to be purchased? Or if the bush rustlin' was for specific bushes or the whitelist for items was dependent on where the bush is placed (i.e: Rustlin' a sec bush might yield you a flash, cuffs, etc?).
Further to this, i'd agree with others that there needs to be an avenue to actually test these features. But as Pali as pointed out, "No one wants to develop for ass jam because you're only developing a feature to be available for one day instead of for the other 29-30 days of a month." So don't do that. Actually have the goofy stuff that's being developed with the intention that it will put in the main game, after feedback and testing.
2. This feedback and testing (including maps!) could be done on a day whenever the person who coded and a willing admin to babysit can be available. No Friday the 13th. Just flick a switch on a round, get feedback on discord/forums. Boom.
Assjam becomes a live feedback session for aspiring coders in a controlled state. It would spice up the odd round when suddenly everyone is running around with fart shoes.