11-10-2020, 09:03 AM
(This post was last modified: 11-10-2020, 09:14 AM by Drago156. Edited 1 time in total.)
(11-10-2020, 06:49 AM)Wisecrack34 Wrote: I'd also like to propose we do that one idea someone had for submarines and allow pods to go on station tiles but have them drag along the floor slowly, removing floor tiles and lightly damaging the pod.
Please no, never again. Pods had that ability removed because it was severely unfair and abuseable. Considering the restrictions to access of security equipment and that pods have been given more mobility and power since that decision was made, it would be a very bad idea.
As for ideas, the shields are both nice and a little bit jank at times, and are more meant for meteors than pods. They can sort of also trap pods and it's a hassle to find someone willing to turn them on/off when you need it. Station defenses like turrets could be a neat idea, though having them just auto-target a set type of pod or something wouldn't be too fair. Something that's always important information but that no one pays attention to and doesn't get used often is the pod ID, maybe we could enter the pod ID to have the turrets target that specific pod. Probably put three consoles in place, one in general sec for maybe setting the turrets to stun and then one in Bridge and another in Armory that could set lethal. As for the self-control turrets, maybe have the ability to control one turret at a time with a console? I like the turret idea but I also don't know how feasible it would be.
Maybe security could also employ like a pod jammer/EMP that would shut down all pods in an area or could be shot from the riot launcher and if the shot lands on the pod it gets disabled for a short time or shuts off the engine. Also maybe give the ability to lockdown all on station pod hangars from the Bridge?