Poll: What is your favorite single digit number?
You do not have permission to vote in this poll.
0
12.00%
3 12.00%
1
12.00%
3 12.00%
2
0%
0 0%
3
8.00%
2 8.00%
4
16.00%
4 16.00%
5
4.00%
1 4.00%
6
12.00%
3 12.00%
7
24.00%
6 24.00%
8
0%
0 0%
9
12.00%
3 12.00%
Total 25 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
More Slots At High Pops
#1
So in the thread for if we should add a limit to the player population size, many people disagreed and proposed their own ideas for balancing it out. Two main ones that stuck with me were:

1. Better advertising of the overflow servers

and most importantly

2. Adding more job slots as the player count rises

I've seen this idea pop up quite frequently in many different forms over the course of the year (trainee rolls, generating more slots at higher populations , limiting staff assistants, etc.) and I absolutely agree that we need to open up more slots at higher populations. We could only test these ideas once a month so I think we should brainstorm a bunch of ways to handle the issue, test them all in waves, snip the worst ones, then repeat until we have the winning ideas that could actually be implemented.

I think the main things we should look for in an idea are:

1. Ease of implementation

2. Lack of effect on lower population rounds

and 3. Not giving tools or the incentive to grief, steal, assault or generally greytide. 

 I'd like to start this discussion by proposing a "random" late-join job slot that will set you as a non-command or security role, while not decreasing the amount of players in a slot. Perhaps it could spawn you in with the job ID, a random kit of tools and a random set of civilian+ clothing. They should be guaranteed a full O2 tank and mask, as there's a good chance that if they're late-joining as it is, they're likely to be thrust forth into an already bombed out station that's in need of repair or a shuttle.
Reply


Messages In This Thread
More Slots At High Pops - by Wisecrack34 - 11-10-2020, 06:08 AM
RE: More Slots At High Pops - by Studenterhue - 11-15-2020, 04:00 PM
RE: More Slots At High Pops - by THISISANICEGAME - 11-15-2020, 05:50 PM
RE: More Slots At High Pops - by GORE - 11-15-2020, 07:18 PM
RE: More Slots At High Pops - by THISISANICEGAME - 11-15-2020, 07:41 PM
RE: More Slots At High Pops - by Brixx79 - 11-17-2020, 05:04 PM
RE: More Slots At High Pops - by Wisecrack34 - 11-17-2020, 06:05 PM
RE: More Slots At High Pops - by Frank_Stein - 11-18-2020, 06:08 AM
RE: More Slots At High Pops - by KikiMofo - 11-17-2020, 09:47 PM
RE: More Slots At High Pops - by GORE - 11-18-2020, 09:57 AM

Forum Jump:


Users browsing this thread: 6 Guest(s)