11-10-2020, 02:50 AM
(This post was last modified: 02-09-2021, 05:37 AM by Nebulacrity. Edited 9 times in total.)
Coded in the SWORD Engine, albeit poorly. Better to move on.
Time to take on the SWORD itself.
Update 12/7/2020: Slowly working on it, was busy with other things as well.
Update 12/12/2020: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge. The rest seem to be relatively simple code-wise, except for maybe Destructive Flight.
Update 12/22/2020: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap. 3 abilities remain uncoded.
Update 1/1/2021: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap, Heat Reallocation, Energy Absorption. 1 ability remains uncoded.
Update 1/21/2021: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap, Heat Reallocation, Energy Absorption, Destructive Flight. All abilities coded. Remaining things to add: an ability selection proc, the Syndicate Retribution event variable, the summoning of the Syndicate Retribution event via Makeshift Syndicate Signaller and the spawning of the SWORD.
Update 1/24/2021: Remaining things to add: the Syndicate Retribution event variable & the summoning of the Syndicate Retribution event via Makeshift Syndicate Signaller.
Update 2/9/2021: Everything is coded, currently tweaking & debugging.
Time to take on the SWORD itself.
Update 12/7/2020: Slowly working on it, was busy with other things as well.
Update 12/12/2020: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge. The rest seem to be relatively simple code-wise, except for maybe Destructive Flight.
Update 12/22/2020: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap. 3 abilities remain uncoded.
Update 1/1/2021: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap, Heat Reallocation, Energy Absorption. 1 ability remains uncoded.
Update 1/21/2021: Currently implemented abilities: Configuration Swap, Stifling Vacuum, Linear Purge, Gyrating Edge, Destructive Leap, Heat Reallocation, Energy Absorption, Destructive Flight. All abilities coded. Remaining things to add: an ability selection proc, the Syndicate Retribution event variable, the summoning of the Syndicate Retribution event via Makeshift Syndicate Signaller and the spawning of the SWORD.
Update 1/24/2021: Remaining things to add: the Syndicate Retribution event variable & the summoning of the Syndicate Retribution event via Makeshift Syndicate Signaller.
Update 2/9/2021: Everything is coded, currently tweaking & debugging.