11-08-2020, 09:05 PM
(This post was last modified: 11-08-2020, 09:06 PM by Studenterhue. Edited 1 time in total.)
Maybe, but I don't think the direction really matters, for my main point again was that for many people, there are other factors besides server population numbers (high or low) that make them want to stick to play on a certain server, and to implement a hard cap (or floor, or minimum, or whatever word) based on ideal pop number rather than performance and a system for forcefully moving people to other servers would be disrespecting that not-insignificant group of people (whether to offload people off a server with higher than max player count or fill up a server below a minimum).
For sure there's people who join servers primarily based on how many people are on it (whether it's based on higher than a personal minimum or below a personal max), and, once again, I think a reminder that it might be a good idea to join other servers when population starts getting high is a good compromise to those both for and against enacting player caps and/or relocating players.
For sure there's people who join servers primarily based on how many people are on it (whether it's based on higher than a personal minimum or below a personal max), and, once again, I think a reminder that it might be a good idea to join other servers when population starts getting high is a good compromise to those both for and against enacting player caps and/or relocating players.