Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Quantum Derelict Salvage
#2
I know this is very late, but I think the idea is pretty neat. I think the idea of blueprint rewards should be explored more (I say more because Polaris already does this); having to build/manufacture a powerful/unique loot item first could make for some interesting balance. And of course more mineral magnet wrecks and quantum telescope locations are always nice.

One thing that I think might be funny is if you could pull in destroyed versions of areas from other maps, like pulling in a ruined crew quarters section from Clarion on Cog1 or the old autolathe room on Mushroom.
Reply


Messages In This Thread
Quantum Derelict Salvage - by Kamikaze Mongoose - 10-18-2020, 10:07 AM
RE: Quantum Derelict Salvage - by Studenterhue - 11-01-2020, 06:17 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)