07-23-2013, 11:30 AM
ATTENTION EVERYONE COMPLAINING THAT TRAITORS ARE OVERPOWERED:
They are not overpowered for the following reasons:
-There is a forever watchful, hate-filled shitty ass machine that can immediately alert the ENTIRE crew of their presence and location, and lock them down in most scenarios.
-It is literally them vs. the majority of the station, including a whole bunch of triggerhappy shitheads given 3 minutes of training on how to completely abuse their powers.
-All it takes is one click (Disarm) and they lose their weapons, of which they get typically only one.
Now, with that in mind, perhaps if you started actually using these things against traitors, instead of bumbling around like an oaf, you might win every now and then.
They are not overpowered for the following reasons:
-There is a forever watchful, hate-filled shitty ass machine that can immediately alert the ENTIRE crew of their presence and location, and lock them down in most scenarios.
-It is literally them vs. the majority of the station, including a whole bunch of triggerhappy shitheads given 3 minutes of training on how to completely abuse their powers.
-All it takes is one click (Disarm) and they lose their weapons, of which they get typically only one.
Now, with that in mind, perhaps if you started actually using these things against traitors, instead of bumbling around like an oaf, you might win every now and then.