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Suggestions for new Security Officer guidelines
#4
Sorry to say I agree with the others to an extent. These guidelines, while they make sense, may be too intensive and more appropriate to RP server.

If we crush them before they have the chance to commit their crime, their round is ruined and any "fun" they have planned will be too.

I can understand the desire for uniformity among SEC behavior however I feel the underlying problem is that they ignore the guidelines altogether,
no matter how extensive they are.
Just today I met a SECOFF who was well-reported on, yet I witnessed him permabrig someone and set a clown to 3 minutes for assault.
(I think the clown punched an AFK crewmember.) It seems he had good intentions yet neglected to read Spacelaw.

This is why it may have been necessary to place the 13-rounds, the quality IS better I'd say. And somehow we have more recruits than before.
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RE: Suggestions for new Security Officer guidelines - by Chayot - 10-16-2020, 06:18 PM

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