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Unbolt all doors Option for AI
#4
Captain_Bravo Wrote:While we're at it, though, why don't we allow the AI to force doors where his wire is cut? We've already got a door on station with a cut control wire, which the AI can hack after an obscenely long period. Why can't it do that to every door where someone cuts the AI wire? Click on a door which someone has snipped your wires on, or a door where someone dropped bolts and cut power, or dropped bolts and emagged, and it automatically starts the same troubleshooting process used for the secret fun room, taking a minute and repairing the door?

That does currently happen.
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