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revert Changeling sting change on RP
#1
A while ago the Changeling sting on RP was changed to use Capulettium instead of Neurotoxin. While this was nice at first, since it was nonlethal and caused the target to appear to "die", which could lead to some interesting RP scenarios, it unfortunately seems to bring about more issues than positive changes.

Turns out, Capulettium stuns for much longer, in shorter time, and is much less noticeable before the stun hits, making escape from a changeling sting even more difficult. Essentially, there's no getting out of it unless you reagent scan yourself every second to notice it in time, which isn't really something most people on RP would do. It also has a nasty habit of stunning people for much longer than it should, with some people claiming it knocked them out for 20 minutes to a whole hour, which can potentially leave you having a worse experience if you get stung and the absorption somehow doesn't go through, and then Capulettium bugs the fuck out and decides the "fake death" part should be less fake. Overall it feels much too brutal and inconsistent compared to the Neuro sting, especially on RP. Neuro at least has the decency to kill you if you get stunned with it longer than you should be.
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revert Changeling sting change on RP - by Mopcat - 10-06-2020, 08:25 AM

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