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Reroll player traits upon cloning
#28
I definitely think that cloning could use a nerf, just so killing people and cloning them to bypass our fun medical system is not a good option in most cases anymore.
I think that rerolling traits (with a whitelist) sounds fine to me? Sure, some traits (clumsy, etc) are pretty damn annoying, but I think it will lead to funny situations.
And like some other people said, you can always just ... not die.

Also, for the record, the premature clone bioeffect can already be fixed with cryo. (Even if the name will probably not be changed back.)
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Messages In This Thread
RE: Reroll player traits upon cloning - by sodly - 10-03-2020, 09:18 PM
RE: Reroll player traits upon cloning - by Mouse - 10-04-2020, 10:22 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 03:31 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 01:37 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 04:14 PM
RE: Reroll player traits upon cloning - by gleb09 - 10-04-2020, 04:35 PM
RE: Reroll player traits upon cloning - by zjdtmkhzt - 10-05-2020, 01:58 AM
RE: Reroll player traits upon cloning - by Mouse - 10-05-2020, 06:18 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-05-2020, 04:45 PM
RE: Reroll player traits upon cloning - by Mouse - 10-06-2020, 07:56 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-06-2020, 07:58 AM
RE: Reroll player traits upon cloning - by gleb09 - 10-06-2020, 11:45 AM
RE: Reroll player traits upon cloning - by Erev - 10-07-2020, 04:05 AM

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