09-30-2020, 08:16 PM
ABSOLUTELY YES PLEASE
Packets are incredibly fucking powerful, especially in comparison to the alternative ways of completing a task without packets, if possible.
For example with crate/locker cracking, someone can packets all of the crates and lockers on station open relatively simply, while otherwise you would need the correct access, an EMAG, or an explosive with a blast power closely equivalent to a BP pipe bomb or higher to open them.
I couldn't care if they used it for door hacking as long as they couldn't do dumb shit with it beyond what door hacking can, like remotely open/close/bolt/electrify/etc. all the doors on station en masse.
Finally something nobody here has mentioned... packet nerdery allows someone to remotely shutdown the ENTIRE station at once, recall the shuttle at will, and exploit just about any computer, technical, or mechanical system in the game, without being found out or on station. All via packet sniffing and the use of a wireless laptop. I know for a fact this is possible because I have seen it done and in action by one very kind and very knowledgeable mechnerd, going by the IC name of Wilbur Wright, a few years ago. He told me himself his routine and how he was able to do this, and to be quite honest it was something that could be done quite quickly. This of all things is my biggest gripe, is the overall ability of packets to completely shutdown or exploit an entire system with relative ease, and all remotely without being traced.
Packets are incredibly fucking powerful, especially in comparison to the alternative ways of completing a task without packets, if possible.
For example with crate/locker cracking, someone can packets all of the crates and lockers on station open relatively simply, while otherwise you would need the correct access, an EMAG, or an explosive with a blast power closely equivalent to a BP pipe bomb or higher to open them.
I couldn't care if they used it for door hacking as long as they couldn't do dumb shit with it beyond what door hacking can, like remotely open/close/bolt/electrify/etc. all the doors on station en masse.
Finally something nobody here has mentioned... packet nerdery allows someone to remotely shutdown the ENTIRE station at once, recall the shuttle at will, and exploit just about any computer, technical, or mechanical system in the game, without being found out or on station. All via packet sniffing and the use of a wireless laptop. I know for a fact this is possible because I have seen it done and in action by one very kind and very knowledgeable mechnerd, going by the IC name of Wilbur Wright, a few years ago. He told me himself his routine and how he was able to do this, and to be quite honest it was something that could be done quite quickly. This of all things is my biggest gripe, is the overall ability of packets to completely shutdown or exploit an entire system with relative ease, and all remotely without being traced.