09-29-2020, 08:28 AM
(This post was last modified: 09-29-2020, 08:30 AM by Frank_Stein. Edited 1 time in total.)
Personally, I find turnabout one of the most thrilling aspects of combat. The fact that a crit player can choose to use their dying moments to attempt to take out their killer rather than save themselves is a plus to me.
If anything, I think the way to handle this would be to make it easier for a crit person to save themselves, provided they take themselves out of the fight.
Sorta like choosing to roll on the ground when on fire, if a character in crit chooses to they could lie down and resist to stabilize themselves. This leaves them the option of choosing to fight instead, it makes it easier for the assailant to decide to finish them off or let them stabilize, and maybe would result in less lethal fights? Who knows?
If anything, I think the way to handle this would be to make it easier for a crit person to save themselves, provided they take themselves out of the fight.
Sorta like choosing to roll on the ground when on fire, if a character in crit chooses to they could lie down and resist to stabilize themselves. This leaves them the option of choosing to fight instead, it makes it easier for the assailant to decide to finish them off or let them stabilize, and maybe would result in less lethal fights? Who knows?