Poll: Remove Gang Mode From Rotation For Now
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Yes (Remove Gang)
56.92%
37 56.92%
No (Keep Gang)
43.08%
28 43.08%
Total 65 vote(s) 100%
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Remove Gang Mode From Rotation For Now? Vote!
#14
(09-19-2020, 02:35 AM)kyle2143 Wrote: Tagging - This has been a big issue. One of the main objectives of gangs is to control turfs. I tried to facilitate that with giving points for controlling turfs, and that has lead to gangs capturing turfs, but it still lacks one of the fundamental things that this feature is suppose to have. That the turfs you capture are yours and that you should know it. Right now, it's very hard to tell if you are standing on a turf you own or don't unless you can see the tag on a single tile of a possibly very large area. 

(09-23-2020, 04:54 PM)ZeWaka Wrote: what if area capturing was like splatoon

I had an idea along these lines that might work. What if whenever you captured an area, it changed the colour of all the station lights in that area to a colour associated with your gang. (Picked at roundstart, associated with a gang outfit, etc.)
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RE: Remove Gang Mode From Rotation For Now? Vote! - by amaranthineApocalypse - 09-24-2020, 08:46 AM

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