09-21-2020, 12:57 PM
(This post was last modified: 09-21-2020, 12:59 PM by Katzen. Edited 1 time in total.)
I like the idea of strength in numbers. Could go with this by making the body snatchers more equal in power level instead of the big difference between Vampire and Thralls. However, I still think the original antag player should have extra strength/powers because they rolled being an antag. They are the "Host Body Snatcher" or similar.
Their true form would remain hidden unless they used certain abilities or it can be force revealed in some way.
Body Snatchers could travel via converted lockers, they are reabsorbed then reconstructed at their destination.
An alternative to lockers just absorbing people is that they could transport you to a different off station location like the Wizard Shuttle. This would be a small-medium size snatcher base. There's a lot of complications from this but if you want to have machinery and a more involved kidnapping/conversion process it would allow for it. Could be quite interesting for the crew to attempt to assault, perhaps the snatchers are stronger there.
Their true form would remain hidden unless they used certain abilities or it can be force revealed in some way.
Body Snatchers could travel via converted lockers, they are reabsorbed then reconstructed at their destination.
An alternative to lockers just absorbing people is that they could transport you to a different off station location like the Wizard Shuttle. This would be a small-medium size snatcher base. There's a lot of complications from this but if you want to have machinery and a more involved kidnapping/conversion process it would allow for it. Could be quite interesting for the crew to attempt to assault, perhaps the snatchers are stronger there.