09-14-2020, 08:33 AM
I think we need think about what we want from the mode on whether or not the mechanics are built in to facilitate that.
I like tags as much as the next person, but do they really encourage people to think of those places as their turf, or do they just try to find places to hide passive point generators?
Does voluntary recruitment by flyer encourage team cooperation?
Is the pursuit of gang points more compelling than violence and murder?
I like tags as much as the next person, but do they really encourage people to think of those places as their turf, or do they just try to find places to hide passive point generators?
Does voluntary recruitment by flyer encourage team cooperation?
Is the pursuit of gang points more compelling than violence and murder?