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[PR] Additional cloning changes
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[BALANCE] [FEATURE] [INPUT] [QOL]

About the PR

This PR builds upon @Xkeeper0's cloning changes.

- Cloning pods require more materials to manufacture, and deploy without any biomatter.
- You need medical locker access instead of medical lab access to unlock cloning pods (this means medical doctors will be able to eject patients).
- You will also need medical locker access in order to delete cloning records.
- Clicking the cloning pod will once again display the cloning progress.
- Cloning pods have a slightly longer delay (ten vs. five seconds) before they eject the occupant.
- Occupants will be paralyzed for ten seconds upon cloning pod ejection.
- Advanced genetic analysis is toggleable as long as there is not a player currently cloning.
- Someone moving into the cloning scanner will automatically update the cloning computer window. No more clicking refresh before scanning!

Why's this needed?

I thought these changes would be good.

Changelog


Code:
(u)Flourish:
(+)You will now need medical locker access to unlock cloning pods and delete cloning records.


PULL REQUEST DETAILS


Messages In This Thread
[PR] Additional cloning changes - by github_bot - 09-11-2020, 11:58 PM
RE: [PR] Additional cloning changes - by Flourish - 09-12-2020, 01:15 PM
RE: [PR] Additional cloning changes - by Mouse - 09-13-2020, 02:43 AM
RE: [PR] Additional cloning changes - by ZeWaka - 09-16-2020, 09:15 AM
RE: [PR] Additional cloning changes - by Flourish - 09-13-2020, 01:40 PM
RE: [PR] Additional cloning changes - by Sundance - 09-16-2020, 10:27 AM

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